Nothing wasted

Left out.
Not forgotten.

Decisions about what to leave behind.
The reason matters more than the rejection.

01planning
Editorial decision / Before the first build

Invented progress and a dashboard full of empty numbers.

Choosing how to tell the story, before there is a game to tell it about.

See the context
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No discarded game experiments yet.
The game is still in planning. This is where the attempts will land.