An open production journal

A game.
A deadline.
Every decision.

Follow the making. See every take.

Concept illustration · Not gameplay
00 / PreproductionThe idea is still taking shape.
  1. 00planning
  2. 01prototype
  3. 02build
  4. 03polish
  5. 04release

Before the first build

Choosing how to tell the story, before there is a game to tell it about.

Read the entry
The process is the story

Good ideas.Wrong turns.All part of the cut.

A game is made of decisions. This is where we keep them: the prompts, experiments, small breakthroughs, and things we leave behind.

Read the story. Switch on Director’s Cut for the evidence underneath.

Meet the project
— / —

No discarded experiments yet.
When an idea changes, the reason will live here.

Visit the floor